The Commodore 64 emulator
This is Frodo. I’ve configured Advanced Launcher to switch the SHIELD to 50Hz refresh rate if your TV supports it. This matches the PAL refresh rate of most Commodore 64 games and leads to perfect smooth scrolling.
A: Fire B: Space X: RUN/STOP Select: Swap joystick port Start: Toggle on screen keyboard NVIDIA: Toggle RetroArch menu
Frodo is compatible with disk images in the following formats:
- .d64
- .zip (zipped .d64 files)
The emulator uses an autoload feature which works most of the time, but in some situations it might not be able to determine which file to load from the disk. It is normal for Commodore 64 games to take a little while to load, but when autoload fails it will just stay forever at the black loading screen.
If you experience this you can try to go into the core options for the emulator and disable the Black BASIC. Then you can see what error you get when it tries to autoload. The solution would normally be to try to get hold of a different disk with the game on that the autoload feature might work with.
You need to place them in the c64 rom folder on the SHIELD. You should name the files the way you want them to be listed in SPMC:
When you’ve added games to the c64 folder you must do a scan of the folder in Advanced Launcher:
You are now ready to play Commodore 64 games!